Ranged

Ranged is a combat class that, like magic, allows players to attack enemies from a distance. Players who train the ranged skill are commonly referred to as rangers or archers. In g0dScape, Range is most effective against Magic, and weak against Melee, due to the fact that arrows are not able to penetrate armor very well. Range armour also provides high defense against Magic attacks, but is weaker against Melee. Many players prefer Melee, over Range, however, Range does have the advantages of having extremely high accuracy and access to strong weapons such as the Dark bow.

Ranged combat, like magic, allows players to attack from afar. This makes it possible, sometimes, to avoid taking any damage by hiding behind an object that the player can shoot over, but their target cannot get around. Places where this is able to be done are called "safe spots." Although in PvP combat, their aren't any safe spots, because players are much smarter than npcs; it is still the favoured attack choice - mainly because of it's quickness, accuracy, and the speed of a kill. It is also found that range has a lower cost than magic.

Ranged combat has three attack styles: Accurate, Rapid, and Long-range. All of the attack styles provide Ranged and Hitpoints experience.

The Rapid attack style will fire projectiles at an increased speed, while Accurate and Long-range attack more slowly. The Accurate style shoots slower, but generally hits higher. It is recommended that players train using the Rapid attack style. This will give a high rate of experience, but will use a greater number of projectiles compared to the Accurate style. Long-range allows rangers to attack from an increased distance, and grants defence experience, but with reduced Ranged experience.

Although not fully confirmed, using crossbows will give players an extra 0.2 Ranged experience per damage if they are using either the Accurate or Rapid attack style. For Long-range, the experience will be split evenly to both Ranged and Defence.